Nanyang Polytechnic
Digital Entertainment Technology - Technical Director
Enjoys doing events.. both helping out and planning
Likes to eat.. bread,meat,rice,noodles... almost everything thats not GREEN ( kangkong still ok )
Wants to adopt a pet but can't..
-Pass nafpha ( GOLD if possible.. currently fail )
[ Thursday, July 26, 2007 ]
9:57 PM
Please start work..
I've cleaned up the scene with the final version of the terran. Get the latest file from me in msn. This new file consist of :
-Proper naming groups ( such as temp_tonardo , temp_mole )
-Properly Layered ( you can now turn anything that you dont want to see off just in a click )
-No lag ( Playbacks fine on my PC so it shld be not a problem for anyone )
How to use :
-Import your work
- Resize and position based on the temporary ones already there
- Make adjustments and test
- Hide/Delete the old ones
- Replace the objects currently assigned to the layers to what you've imported ( eg, the new mole.. after importing, assigned it to the MOLE layers.. )
- Keep the scene clean.
Here are the shots that each person is being assigned to. Any doubts just ask me.
Other effects can come later, please prioritize :
1) Import your own work into the scene and make sure it works fine.
2) Animation completed ( especially the mole animation which also includes the digging .. )
Lastly , other visual effects such as particle collisions and enhancements. <- dont do this without completing 1 and 2.
Vik :
1)Medium Shot of desert with a cactus covering ¼ of the screen and the focus is on a map stuck on the cactus. Background will be blurred.
2)Close shot of mole walking and panting ( showing tired look ). Mole suddenly looks forward and turns head up.
13) First person view of locust king looking at the mole’s path ( created as the mole moves underground and pushing the sand up ).
14) Front shot of the locust king casting a spell. Camera rotates when the spell particle flies off the hands and goes into the ground.
17) First person view of locust king spotting the mole’s escape and going after it
18) Front shot of locust king casting yet another spell. Camera follows when spell particle goes towards the surrounding area of the mole.
19) Camera shakes
20) Back view of mole while camera is still shaking.
Zili
3)Camera will rotate to the mole’s first person view and showing the mirage.
4)Front view of mole running and jumping into the mirage.
5)Medium shot of 2 locusts playing when suddenly a shadow starts to surface
6)Close shot of mole still in mid air and going past the mirage and realizing that it was only an illusion. Camera follows till the mole lands on locustjr.
6.5)close shot of locustjr and getting squash
7)When mole lifts itself, camera zooms closer to the locust jr then rotates to an extreme close view of the locust king standing nearby.
Albin
8)Medium shot of mole and locust king. Mole is looking towards the camera. Then, the locust swarm flies past the camera.
9)Medium shot of the mole running away from the swarm
10)Medium shot of the swarm forming a long horn sheep and starting to charge
11) Medium shot of both the mole and the swarm ( long horn sheep )
12) Front shot of the swarm jumping and dispersing upon hitting the ground when the mole manages to dig into a hole in time.
Ryan
15) Medium shot of sandstorm forming and mole getting sucked up
16) Medium shot of mole inside the sandstorm trying to escape and finally does
16.5)Medium shot of mole coming out of the sand storm and landing
25) Front shot of the mole while the mole turns back ( becomes over the shoulder shot )
26) Medium shot of locust swarm approaching the mole and the mole forced to take small steps towards the edge of the cliff
27) Medium shot of the mole’s back and the cliff it is standing on. The rock cracks and the mole + cliff falls
28) Fade to black
Melvin
21) Medium shot of earth cracking in front of the mole and the mole braking
22) Full shot of the whole landscape being split up
23) Front shot of the mole walking towards the cliff slowly.
24) As mole reaches the cliff’s edge, camera rotates and follows a falling rock particle into the lava.